SCORE<1>0000 HI-SCORE9990 CREDITFREE

SPACE
INVADERS

A PIXEL-PERFECT, NATIVE MACOS HOMAGE TO THE 1978 ARCADE CLASSIC. ORIGINAL 224×256 RESOLUTION · CRT SCANLINES · 8-BIT SOUNDS · THE FOUR-NOTE MARCH THAT SPEEDS UP AS THEY CLOSE IN.

▼ INSERT COIN — DOWNLOAD FREE · OPEN SOURCE · SIGNED & NOTARIZED · MACOS 13+ · AUTO-UPDATES VIEW SOURCE ON GITHUB →

SCORE ADVANCE TABLE

= ? MYSTERY
= 30 POINTS
= 20 POINTS
= 10 POINTS

ACTUAL GAMEPLAY

Space Invaders title screen with score advance table
Space Invaders gameplay: invader grid, shields and cannon

WHAT YOU GET

1978, FAITHFULLY 11×5 invader grid, 2-frame animations, accelerating block movement, and the original one-shot-on-screen rule. Waves start lower each level.
DESTRUCTIBLE SHIELDS 4 bunkers eroded shot by shot — and chewed through by descending invaders.
8-BIT SOUNDS Every effect is a code-generated square wave: pew, boom, UFO siren, and the four-note bass march. Press M for silence.
CRT LOOK Scanlines, phosphor green and gel-overlay tints, hand-made 5×7 bitmap font. Big crisp pixels, zero blur.
MYSTERY UFO Crosses the top with its warbling siren. 50? 100? 300? One way to find out.
NATIVE & SAFE Swift + SpriteKit. Developer ID signed, Apple-notarized, automatic updates via Sparkle. Hi-score saved between sessions.

CONTROLS

MOVE
SPACE FIRE / START
P PAUSE   M MUTE   ESC TITLE